Brick-break rogue: CoreBreaker
Tatsuya Inoue
CoreBreaker is a brick-breaker × roguelite game that can be played in both auto-play and manual control modes. Break blocks, collect resources, upgrade your ball, and choose skills as you push deeper into each sector. [Play your way] Enjoy steady progression with auto-play, or switch to Active Mode and control the paddle yourself for a more hands-on brick-breaker experience. Different play styles offer different ways to approach each run. [Snowballing progression] The deeper you go, the tougher the defenses become. But with each upgrade, your firepower and momentum grow as well. One of the core appeals is the satisfying feeling of gradually pushing past your limits. [Boss battles and skill builds] During boss phases, you fight for territory while trying to destroy the enemy’s Core Block first. Winning earns you new skills that can significantly change your ball’s behavior and the direction of your build. [Reboot for permanent growth] When you hit a wall, you can reboot at any time. Your run results are converted into Compressed Memory, which can be used for permanent upgrades in future runs. Rebooted balls are also stored as Archives and can be summoned during battle. [Destroy the Central Core] Use every upgrade, skill, reboot, and archive at your disposal as you fight your way toward the Central Core waiting in the deepest layer. ーーーーーーーーーーーーーーーーーーーーー Terms of Use https://ttydev.com/app/corebreaker/terms