Gravity Hunter
BERKE FIRAT YILDIRIM
Gravity Hunter is a meditative arcade shaped by a single touch. Hold. Charge. Release. Hunters drift across a silent sky, chasing the core at the heart of the world. You bend gravity to catch them before they land — one pull, one breath, one star at a time. There is no timer. No tutorial. No chatter. Only the hum of the night, the weight of your finger, and the arc of a falling light. Built for late hours and long commutes. Plays offline. Respects your silence. — ONE-TOUCH MASTERY Every round is the same gesture, practiced deeper. Hold to charge, lift to release. The skill ceiling lives inside your wrist. — NOIR ATMOSPHERE A black-and-white world of mountains, particles, and gravity wells. Ambient soundscape, tactile haptics, no distractions. Inspired by the quiet of LIMBO and the patience of Monument Valley. — ENDLESS HUNT Chase your own record. 75 kills. 150. 500. The sky keeps widening. Compete with yourself, or with friends through Game Center. — OFFLINE & FREE No wifi needed. No paywall. Play on the subway, on a flight, in a waiting room. Optional ads support the studio — never interrupt a run. — HAPTIC & AMBIENT Every pull ripples through your fingertips. Every hit echoes through bone-deep haptics. Headphones recommended, silence required. — LIGHT & DARK Choose your night. Deep noir for late sessions, soft dawn for gentler afternoons. Both modes, hand-drawn, hand-tuned. Gravity Hunter is not a game you beat. It is a game you return to. A meditation in gravity. —