Deckfall
Berkem Peker
Deckfall is a fast, tactical solitaire roguelite. Every draw is a decision: risk a hit, clash with the monsters, do your thing before your luck runs dry. Runs take just a few minutes, but smart play is rewarded with satisfying streaks and tense, last-card saves. One-time purchase: $1.99 (USD). Why you’ll love it Pick-up-and-play: Learn in a minute, master with smart risk/reward. Three ways to play: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Deep choices, clean UI: Read the board, chain effects, and manage resources without clutter. Perfect session length: Designed for quick breaks or late-night “one more run.” Sharpen your instincts, outplay the deck, and see how far you can fall, then rise again. How to Play (quick rules) The deck: A streamlined 52-card variant (minus red Aces and red face cards). Clubs / Spades Monsters: Deal damage equal to their rank when resolved. Diamonds Weapons: Gain attack equal to rank; spend it to defeat monsters you tap next. Hearts Potions: Heal you by their rank. Turn flow: Each board shows 4 cards. Tap to resolve cards one by one; plan the order to survive. Clear the row to draw the next. Win/Lose: Reach the end of the deck with HP > 0 to win the run. If HP hits 0, the run ends. Modes: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://thedeckfall.com/privacy Support: https://thedeckfall.com/contact