RTS Siege Up!
Denis Zdorovtsov
Full-featured old-school fantasy RTS. No boosters. No timers. No pay-to-win. Battles last 10–20 minutes. 34-mission campaign, online PvP and PvE. Wi-Fi multiplayer and modding support. • Medieval castles with stone and wooden walls! • Build catapults and other siege engines to break through the walls! • Archers, infantry and cavalry stand ready to defend your stronghold. • Naval battles, transport ships and fishing boats • Capture and hold resources and strategic positions This is an indie game in active development. Share your ideas on social media and contact me directly! All links are in the main menu. Features: • Ranked matches: 1v1 and team battles, leagues from Wooden to Mythic and a global leaderboard • 34-mission campaign with varied gameplay mechanics, crowns for every mission and a Hardcore mode • Multiplayer (Wi-Fi or public servers) with spectator mode, in-game chat, reconnection support, team play with or against bots, unit sharing with teammates, PvP and PvE maps. Cross-play with PC and other platforms. • In-game library of over 4000 player-made PvP and PvE maps. Share your levels and promote them in the community! • Autosaves and replay recording (enable in settings) • Level editor: create your own game modes and campaign missions with character lines, dialogues and plenty of triggers, close to visual scripting • Walls that only siege weapons can destroy, giving bonuses to defenders • Battle and transport ships, fishing boats, building anywhere on the map and capturing resources • Full support for portrait mode on smartphones, multiple ways to select your army, minimap, control groups • Cheats, an essential part of any old-school RTS, are included in Siege Up! too (can be disabled in settings) • Experimental peer-to-peer play over the internet, proven to work on iOS (see the guide on the official wiki) • Experimental cross-platform modding support (see the source code in the official repository)